Getting Begun! Around Flame
The flame is a modular Flutter game engine that gives a whole set of out-of-the-way answers for games, using advantage of the strong infrastructure produced by Flutter but simplifying the code you need to build your projects.
It empowers you with a simple yet effective game loop implementation, and all the surrounding utilities you might need to use in a game: images, sprites, sprite sheets, animations, audio, input, components/object system, et cetera.
You can pick and choose whichever parts you want, as they are all somewhat independent and modular.
We also support easy-to-use integrations with famous third parties and tools, like Riveapp, box2d, tiled, Google Play Games, gamepad support, and more.
The engine and ecosystem are being constantly improved by the community, so please feel free to reach out, open issues, PRs, and make suggestions. Give us a star if you want to help give the engine exposure and grow the community.
Installation
Put the pub package as your dependency by dropping the following in your pubspec.yaml
Examine out the awesome flame repository, there is quite a portion of great tutorials and items to make you fired with Flame.
- Core Concepts
- Structure
- Game Loop
- Components
- Input
- Platforms
- Audio
- General Audio
- Looping Background Music
- Rendering
- Images, Sprites, and Animations
- Text Rendering
- Colors and the Palette
- Particles
- Layers
- Other Modules
- Util
- Gamepad
- Widgets
- Box2D
- Tiled
- Debugging
- Splash screen
Know More About Flame Flutter Game Engine Click On Below Link.
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